Pulsed Client
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Privacy Policy

Last updated: 2026. This explains what Pulsed Client collects and why.

What we collect

• Your public Minecraft username and UUID when you sign in (used to record who uses the Client and to enforce bans).

• Anonymous usage counts (downloads, game launches).

• Servers you publish publicly (their chosen name, your public IP and port — required to create the DNS address).

• Any content you submit: support tickets and server names.

What we do NOT collect

We never receive or store your Microsoft password or email. Sign-in is handled entirely by Microsoft's official OAuth; we only get a temporary game token.

How it's used

Data is used to operate the Client, show news, run public server addresses, provide support, and moderate abuse. We do not sell your data.

Companion mod

Running a modded version may automatically install the Pulsed Client companion mod into that version's mods folder. It only powers in-game Pulsed features (cosmetics/capes, player badge) and does not collect personal data.

Third parties

The Client talks to Microsoft (login), Mojang (game files/skins), Modrinth (mods/plugins), Cloudflare (DNS/hosting), and our own servers. Each has its own policies.

Your choices

You can stop using the Client at any time. To request removal of your recorded username/UUID, contact us through a support ticket.

Terms of Service →